Training Events
Table of Contents
Crane Game
The crane game is a minigame that can happen when you’re out on dates with your uma (the bottom middle option during training). It can happen once a year starting in Classic Year. If you want to farm for it, choose Urara or Mayano, as they have a 25 day stretch where you can simply spam dates during the second year.
To play it, you press and hold the button, then release it when the claw is in the location you want.
Sometimes, the plushies will have extra plushies hanging onto them. You can sometimes see these through the pile. Plushies further to the right have a greater chance of having extras, while plushies further to the left are easier to secure.
When trying to pick up a plushie, aim for the center of the plushie. Ones that are standing up straight are easier to secure.
- Big Success: Six small plushies, or one big plushie and two small plushies.
- Small Success: Any plushies.
Successes will raise Mood, restore energy, and give a skill hint.

Acupuncturist

There is a 10% chance this random event can happen during a training run. Each option has a potential upside, and a potential downside.
| Effect | Success Rate |
|---|---|
| +20 to all stats + Mood up or -15 to all stats + Mood down + Night Owl | 50% |
| Straightaway Recovery and Corner Recovery learned or -20 Energy and Mood down | 60% |
| +12 max Energy and +40 Energy or -20 Energy + Mood down + Practice Poor | 80% |
| +20 Energy + Mood up + Charming or -10 Energy + Mood down or -20 Energy + Mood down + Practice Poor | 90% |
| +10 Energy | 100% |
Typically, if you’re early in the run, you’ll choose the charm chakra, as Charming gives +2 bond gain which helps get your supports to orange bar faster. This option succeeds fairly often.
If it’s later in the run, typically you choose the second option for the free recoveries, which are worth about 320 skill points. They both activate consistently for Team Trials points, and the downside for this option is the most tame out of all of them, as it doesn’t give a debuff. Or, if you’re building for CM and don’t need the recoveries, the third option to get some extra energy.
New Years

New Years happens twice during the game. The first time, the top option gives stats, the middle option gives energy, and the bottom option gives skill points. The second time, the top option gives energy, the middle option gives stats, and the bottom option gives skill points.
First Year
- +10 to a Stat
- +20 Energy
- +20 Skill Points
Second Year
- +30 Energy
- +5 All Stats
- +35 Skill Points
Typically, you should choose the energy option, unless your energy is full. In that case, skill points are usually more desirable. 30 energy is more than enough to do a training, and any good training will give you more than 25 stats. Not to mention 5 of those stats are going to Guts and 5 going to Speed which you’re usually capping regardless once you have a decent deck.
Raffle

After the second New Years, you’ll do one training, then go to the raffle. There are a few outcomes here, which are random.
| Outcome | Effect | Chance |
|---|---|---|
| Tissues | Mood Down | ~10% |
| Carrot | +20 Energy | ~50% |
| Bushel of Carrots | +20 Energy, Mood Up, +5 All Stats | ~30% |
| Deluxe Carrot Hamburger Steak | +30 Energy, Mood Up, +10 All Stats | ~10% |
| Hot Spring Ticket | +30 Energy, Mood Up, +10 All Stats, extra bathing scene after winning URA Finals | ~3% |
Since you usually gain energy from this, try not to have full energy before it. Sometimes they run events that double the chance of the Hot Spring Ticket.
Summer

The summer training camp starts in Early July (7月前半) in the second and third year. Tazuna will tell you about it two turns ahead of time. Rest up and try to have full energy and mood going in. Ideally all your supports will have high bond and be able to rainbow, too.
During summer, all of the trainings are increased to Level 5. So, while it’s a good time to get big rainbows, it’s also the perfect time to fix your stats that are falling behind. If you’re missing stamina, guts, or wit, you can gain a lot of it quickly during summer.
The infirmary in the summer camp can’t fix all illnesses, only some of them.
Fan Checkpoints (and Unique Skill Levels)

There are three points during training where you need to meet certain conditions to upgrade your unique skill, all in the third year:
- Feb 1st Half (Valentine’s Day) requires 60,000 fans. For Urara and Falcon, this is 40,000.
- Apr 1st Half (Fan Fest) requires 70,000 fans. For Urara and Falcon, this is 60,000. Your bond with the President also has to be at least green.
- Dec 2nd Half (Christmas) requires 120,000 fans. For Urara and Falcon, this is 80,000.
Other fan checkpoints:
- November 2nd Half If you have 50,000 fans, Aoi will give you 20 Wisdom, 20 Skill Points, and Iron Will, a mostly useless gold skill.
- End of Classic Year if you have 100k fans, you will receive +30 Skill Points.
- End of Senior Year if you have 240k fans, you will receive +30 Skill Points.