What umas are worth leveling (Potential)?
Each potential level is given a grade based on Team Trials. Naturally, if an uma has good potential leveling, but you don’t use that uma, there’s no need to level them.
Grade Key:
1 - This ability is bad no matter what.
2 - This ability doesn’t work for the uma’s primary style, but may be good outside it.
3 - This ability is for the uma’s primary style but is inconsistent.
4 - This ability is for the uma’s primary style and consistent.
5 - This ability is very good, noticeably improving the uma’s performance and can be prioritized.
| Uma | Lv 2 | Lv 3 | Lv 4 | Lv 5 |
|---|---|---|---|---|
| Agnes Tachyon (Med. / Pace) | 4 | 2 (Late) | 4 | 5 |
| Air Groove (Sprint / Late) | 4 | 2 (Pace) | 4 | 4 |
| Air Groove [Bride] (Mile / Pace) | 4 | 4 | 3 | 4 |
| Biwa Hayahide (Long/Med. / Pace) | 1 | 4 | 3 | 5 (Long) |
| Curren Chan (Sprint / Pace) | 3 | 4 | 4 | 2 (Front) |
| Daiwa Scarlet (Mile / Front) | 2 (Pace) | 2 (Med.) | 2 (Pace) | 2 (Pace) |
| El Condor Pasa (Mile/Dirt / Pace) | 3 | 2 (Med.) | 2 (Med.) | 3 |
| El Condor Pasa [Fantasy] (Mile/Dirt / Late) | 4 | 3 | 4 | 4 |
| Fuji Kiseki (Mile / Pace) | 4 | 4 | 4 | 5 |
| Gold City (Mile / Late) | 4 | 5 | 4 | 4 |
| Gold Ship (Long / End) | 4 | 4 | 4 | 5 |
| Grass Wonder (Mile/Med. / Late) | 4 | 3 | 4 | 4 |
| Grass Wonder [Fantasy] (Long / Late) | 2 | 5 | 4 | 1 |
| Haru Urara (Dirt / Late/End) | 1 | 1 | 1? | 3? |
| Hishi Amazon (Mile/Sprint/Med. / End) | 4 | 1 | 4 | 1 |
| King Halo (Sprint / Late/End) | 2 (Med.) | 4 (End) | 2 (Mile) | 4 (Late) |
| Maruzensky (Mile/Dirt / Front) | 2 | 4 | 4 | 2 |
| Maruzensky [Summer] (Mile/Med. / Front) | 4 | 5 | 3 | 3 |
| Matikanefukukitaru (Long / Late) | 4 | 4 | 2 | 1 |
| Mayano Top Gun (Long/Med. / Front) | 3 | 5 | 4 | 3 |
| Mayano Top Gun [Bride] (Med. / Not-Front) | 4 | 4 | 4 | 5 |
| Meisho Doto (Med. / Late) | 2 | 2 | 4 | 3 |
| Mejiro McQueen (Long/Med. / Front) | 3 | 1 | 2 (Pace) | 2 (5 Pace) |
| Mejiro McQueen [End of Sky] (Long / Front) | 1 | 5 | 2 | 4 |
| Mejiro Ryan (Med. / Late) | 1 | 2 | 4 | 4 |
| Mihono Bourbon (Med./Long / Front) | 4 | 4 | 4 | 4 |
| Narita Brian (Med./Long / Late/Pace) | 4 | 4 | 2 | 5 |
| Narita Taishin (Med. / End) | 4 | 5 | 4 | 4 |
| Nice Nature (Med. / Late) | 4 | 4 | 4 | 5 |
| Oguri Cap (Dirt/Mile / Late) | 1 | 2 (5 Pace) | 3 | 4 |
| Rice Shower (Long/Med. / Pace) | 4 | 4 | 4 | 5 (Long) |
| Sakura Bakushin O (Sprint / Front) | 1 | 4 | 2 (Pace) | 1 |
| Seiun Sky (Med./Mile / Front) | 4 | 1 | 3 | 3 |
| Silence Suzuka (Mile/Med. / Front) | 1 | 5 | 4 | 3 |
| Smart Falcon (Dirt / Front) | 1 | 4 | 1 | 3 |
| Special Week (Long/Med. / Pace) | 1 | 5 | 2 (Late) | 5 |
| Special Week [Summer] (Long/Med. / Late) | 3 | 4 | 4 | 4 |
| Super Creek (Med./Long / Pace) | 3 | 4 | 4 | 5 |
| Symboli Rudolf (Med./Long / Late/End) | 3 | 3 | 2 | 4 |
| TM Opera O (Med./Long / Pace) | 4 | 4 | 4 | 4 |
| Taiki Shuttle (Dirt/Mile / Pace) | 2 (Front) | 4 | 4 | 2 (Front) |
| Tokai Teio (Med. / Pace) | 4 | 2 (Pace) | 4 | 3 |
| Tokai Teio [Beyond the Horizon] (Med./ Pace) | 1 | 5 | 4 | 5 |
| Vodka (Mile / Late/Pace) | 4 | 5 | 4 | 4 (Late) |
| Winning Ticket (Med. / Late) | 4 | 4 | 4 | 4 |