PvP -Team Trials

Here are some basics about the Pvp Team Trials gameplay. If you’re just starting out, checkout the 1 & 2 Star Teams to start building your Team Trials team!

Format

PvP in this game starts as a series of five 1v1 races, but as you progress, it advances to a series of five 3v3 races. Whoever has an uma place first in the category wins that category. You win the match if you win 3 out of 5 categories or more.

You can’t duplicate umas within your team. You can only use each uma once, so you’ll eventually need to train fifteen unique umas. If an uma has two different versions, like Mejiro McQueen and Mejiro McQueen (End of Sky), you can’t use both either.

Team screenshot

From left to right, the categories are Sprint, Mile, Medium, Long, and Dirt. The Dirt races have Mile distances. Even though Short and Medium Dirt races exist, in Team Trials, they are always Mile.

The PvP results aren’t entirely based on winning or losing. You’re scored by how many points you achieve, which can be gained from many things. Having a good start, using a lot of skills, having a close race, having a dominant race, being the best performing uma of your style, and so on. For more information on PvP scoring, see this article.

Scoring screenshot1 scoring screenshot2

Promotion / Demotion

On the main screen for PvP, you’ll see something like this:

Promotion screnshot

The golden number in the center (63,217) is your placement in your class. The number below that (118,979) is your current high score.

Another Example:

Promotion 2

Underneath the golden numbers are the cutoffs. To stay in Class 4, I’d currently need to be better than 23,778th place, which is a high score of 281,837 points. If you’re below the cutoff, you demote, if you’re above, you promote (or remain, in some cases). There’s actually a small band for remaining in the same class, but the game doesn’t display the requirements.

Promotion/demotion happens on a weekly basis, at the daily reset on Monday JST.

Items

Items

From left to right:

  • Sets friendly umas’ mood to max (+4% to all stats)
  • Weather is changed to be sunny for all races (good ground likely)
  • Weather is change to be rainy for all races (bad ground likely)
  • All friendly umas start in the first three gates
  • All friendly umas start in the last three gates (gives a small speed boost) T he latter four items are mainly useful if you have green skills that are specific to those conditions, while the sundae is useful for improving performance in general.

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